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HammerGirl-1
HammerGirl-2
HammerGirl-3

Project: Hammer Girl

This was an assignment set for module XB1000 Introduction to Games Design. We were given premade assets and had to design, program and produce a single level.

The player must explore the town speaking to the townsfolk to complete quests and progress. Hammer Girl can use her hammer to break obstacles such as boulders, chests and crates as well as jump to navigate through platforming areas.

This was one of my first attempts at using Unreal Engine and its visual programming system. I've had prior experience with Unity and from this brief I can already tell I prefer the Unreal Engine .

Below you'll find some screen shots of the level.

3D Assets - Provided by university

Level Design - Aiden Wilkinson

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